![]() ![]() ![]() Now in Miniverse, the filter and the VCA distort and the software has built-in oversampling to take care of this (that means you don't have to the push the button there either). The GX-80 also contains no non-linear processing that may produce aliasing. However, in the GX-80, the aliasing products are vanishingly small. ![]() If there are questionable routines in the software that produce aliasing, there might be some benefit in the oversampling process. This example would more than triple the CPU requirement. Then, a steep lowpass filter is applied and the signal is decimated (take every 3rd sample) to create the output signal back at the project sampling rate. So what's really going on when a plugin is oversampled? It means that for every output sample, the plugin, the whole plugin, ran more than once (say 3x) generating in between samples. True oversampling will occur, but I will bet anyone that they cannot tell the difference in a blind test. I'm going to add a little to the above stock phrase: "the higher the setting, the better audio fidelity will be" in your mind because you pushed the button. ![]()
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